0 - Thumbnails: When first laying out this cover, the requirement was to have three main characters, the demon, and the cat. So, I played around with three ideas—the first two being variations on the importance of the main character, with the third one being a less central composition. In the end, we chose to go with a combination of one and two, making the main character just big enough to be the focus, yet at the same time not to overpower the composition.
1 - Rough Sketch: Taking that finalized thumbnail, I blew up the image and then started a rough sketch, adding in more detail. This would be the basis for my cleaned up line art.
2 - Light study: After doing a rough sketch, I like to figure out what my light sources are on my characters, so that when I go to render out the shapes later, I have an understanding of how I will light the characters.
3 - Line art: Then, using my rough sketch, I clean up the line art and get it ready for rendering.
4 - Element separation: Then, I block out areas of color corresponding to my foreground, midground, and background. This way, when I start rendering, I can have those elements on separate layers so that I can tweak each element to give them a clear separation.
5 - Color render: I then render out each element individually, using a variety of brushes and textures.