In March 2015, Matt Kindt and artist Scott Kolins are ready to have some fun with "PastAways," their upcoming creator-owned series from Dark Horse Comics. Centering around a team of future explorers who become stranded in our present, Kindt hopes to evoke a level of fun in "PastAways" that makes it more of a "vacation book" -- especially compared to Kindt's critically-acclaimed "Mind MGMT," which the creator says he feels like "make[s] people work" to read it.
In many aspects, "PastAways" is a throwback to the era of the 1920s, where intrepid explorers journeyed to far-off lands to discover lost civilizations -- the only difference is that explores from the future actually journey to the past. When the team gets stuck in our present, the laws of "PastAways" time travel state they cannot die -- something that might come in pretty handy when a big hole gets ripped into the fabric of reality and weird, time-shifted things start coming to the present.
CBR TV: Kindt on "Mind MGMT," Monthly Comics & More
CBR News spoke with Kindt about his new creator-owned series, including the challenges the "PastAways" team faces, his own love of time travel as a science fiction subgenre, how some of the cast are actually analogues of his favorite science fiction authors and much more.

In March 2015, Matt Kindt and artist Scott Kolins are ready to have some fun with "PastAways," their upcoming creator-owned series from Dark Horse Comics.
by Steve Sunu
Centering around a team of future explorers who become stranded in our present, Kindt hopes to evoke a level of fun in "PastAways" that makes it more of a "vacation book" -- especially compared to Kindt's critically-acclaimed "Mind MGMT," which the creator says he feels like "make[s] people work" to read it.
In many aspects, "PastAways" is a throwback to the era of the 1920s, where intrepid explorers journeyed to far-off lands to discover lost civilizations -- the only difference is that explores from the future actually journey to the past. When the team gets stuck in our present, the laws of "PastAways" time travel state they cannot die -- something that might come in pretty handy when a big hole gets ripped into the fabric of reality and weird, time-shifted things start coming to the present.
CBR News spoke with Kindt about his new creator-owned series, including the challenges the "PastAways" team faces, his own love of time travel as a science fiction subgenre, how some of the cast are actually analogues of his favorite science fiction authors and much more.
In many aspects, "PastAways" is a throwback to the era of the 1920s, where intrepid explorers journeyed to far-off lands to discover lost civilizations -- the only difference is that explores from the future actually journey to the past. When the team gets stuck in our present, the laws of "PastAways" time travel state they cannot die -- something that might come in pretty handy when a big hole gets ripped into the fabric of reality and weird, time-shifted things start coming to the present.
CBR News spoke with Kindt about his new creator-owned series, including the challenges the "PastAways" team faces, his own love of time travel as a science fiction subgenre, how some of the cast are actually analogues of his favorite science fiction authors and much more.
Matt, what's the basic idea behind "PastAways" and how does it differ from the other recent work you've done?
Matt Kindt: I'd say right off the bat that it's probably going to be more fun than anything I've done. [Laughs] Hopefully, my other books are fun, but I think they usually have a little more of a darker edge with some sadness to it. I'm trying to do something a little different with this one, trying to have fun and make it more adventure-based -- still with some heart to it. There are definitely some sad parts. My editor is constantly reminding me, "Don't forget this is supposed to be fun!" The first few issues I had to get my mind right, try to think of a fun way to do these things, and make it not so sad.
It's basically an adventure story about these four characters that are from the future, sent back to our present as adventurers. It was inspired by the adventures from the 1920s where they would go into the Amazon jungle and try to find lost civilizations. They would write telegrams and articles, and papers would print articles about what they discovered and where they're at. The whole world would follow their progress as they discovered uncharted areas of the world. The idea was that these four characters from the future get sent thousand of years back into the past to have that same kind of adventure and discovery. They send these messages back to the future describing what the world is like in our present day.
Then, everything goes wrong, and they get stranded here. A bunch of weird stuff starts happening, like a big hole gets ripped in reality and all this stuff starts pouring out of it. They have to deal with that. It's kind of a team book, it's an adventure -- I was thinking about it the other day, and it's kind of like "Fantastic Four" -- sort of a family, but a super dysfunctional, messed-up family.
Read the full interview at CBR! "PastAways" #1 hits stores March 25, 2015!