The Rocket Countdown is a list of questions we send to each creator working on a Rocket Comic. We believe that the answers to these ten questions will tell you everything you need to know about both the creator and the comic on which they are working. Any more information would require a full body-cavity search and, frankly, you're on your own in that regard. This time we are featuring a talented new-comer sure to make a splash: Jon Sommariva.

10. How long have you been in comics/what was your first job?

I'm very new to comics. I have been drawing them for most of my life, and have had a few small indy works but my first pro work was published in December last year (2002). It was a back-up story that appeared in Noble Causes: Family Secrets #3.

9. What are your influences?

Artistically, there is a broad range of things I love to look at, and get influenced by. From computer games to movies and animation, to other comic artists to the music I listen to and hip-hop culture. I really love watching what Disney produces, but I also get hyped by seeing nice graffiti up on walls. Some comics artists who I like and inspire me are my Led Heavy Studio mates, Skottie Young, Greg Titus and Mark Brooks. I have also been influenced by the likes of Art Adams, Chris Bachalo, Carlos Meglia, Vaughn Bode, J. Scott Campbell, Joe Mad and many others... Recently I have really gotten into some European comic artists. Especially with the beautiful watercoloring they do. I like Azpiri (Lorna Leviathan) and Guarnido (Blacksad). The Capcom design team and the games they help produce have also made big impressions on me ever since I used to play Mega Man on the original NES. I think you can see some of this in the pages of Go Boy 7.

8. What project are you doing for Rocket?

I am working on Go Boy 7.

7. What makes it cool?

For me, its the fact that I am working on characters which I have helped create and design, which means I am drawing stuff which I find to be a lot of fun. The coolest part of the comic is definitely Tom Peyer's dialog. The characters' personalities really shine through what they are saying, as well as their actions and expressions. It's a nice blend of action and character development.

6. How did you come to work with Dark Horse/Rocket?

Well, some buddies of mine were gearing up to draw books for the imprint (Greg who is drawing Syn and Skottie who was going to draw Hell) and they put me in touch with Phil Amara. He got me to do some concepts for an idea, which turned out to be Go Boy 7.

5. Besides your Rocket book, what else are you working on at the moment?

At the moment my main focus is on Go Boy 7. I am doing a few commissions and pin-ups here and there as well as some commercial stuff on the side, but nothing major. I do have a 7 page story which will be published in Digital Webbing Presents #10 (written by Troy Wall) and I plan to work on some small self published stories with friends whenever time allows it.

4. What comics are you reading now?

I have always been a Savage Dragon fan. I am also reading Batman, Jonni Future, Out there, Human Torch, Lone Wolf 2100 and Invincible. I'll buy anything Chris Bachalo touches.

3. What's your impression of the rest of your creative team? Please feel free to dish some dirt.

Suspiciously, Jon gave us no response to this question. We can only imagine the horrific amounts of dirt that he must have on his fellow creators. -- Ed.)

2. If you were a hero in a Rocket comic, what would your power be?

Cheesy as it may sound, I would love to have the powers of Jonny Zero (the main character of Go Boy 7). The kid doesn't have to sleep at all which would be great. You can do all your work at night and then do whatever is fun through the day. In my case it would be a boring comic, 'cause I draw for fun anyway, and all you would see is some guy stuck to the drawing board.

1. Do you have any amazing powers in real life?

Not really. Though I am naturally good at computer games. Challenge me on Streetfighter, Smash Bros., or Tetris and I'll show you who's your daddy...